In addition to the extensive single player Campaign, an individually configurable sandbox mode as well as both a competitive and a cooperative multiplayer mode for up to four players awaits you. The dynamic narrator AI “VAL” reacts to your decisions and is always at your side in both word and deed – and the occasional extremely unqualified comment. Sabotage your opponents' economy or attack them with your Mech Units, conduct trade and beware of Space Pirates eager to board your Station. Prevail against your competitors, for you are not alone on the Space Station. If you're going to buy, make sure it's on sale.The 10-mission, fully dubbed single-player Campaign will require all your skills as Commander of the Spacebase Startopia as you strive to create one of the most attractive trade and tourism destinations in the known universe.Įach of the three Decks will require your leadership skills, with the Sub Deck containing all of the Rooms vital to survival, while the Fun Deck focuses on your visitors and the flora and fauna found on the Bio Deck provides sufficient Resources for survival as well as a home to the graceful Dryads. Sitting amongst the company of Aven Colony and Surviving Mars means SS really needs to up its game to stand out in the genre. Overall, SS could have been excellent but even issues like the framerate are too hard to ignore. The story? Well, after my battle to get through the tutorial, I spent the remainder of my time in free mode so that I could actually learn and enjoy the game properly, so I may come back to the campaign another time but I'm not expecting much. For example, I was told to buy the next compartment on my ship, so I sat there hammering X whilst highlighting it, until I randomly pressed Square and discovered my mistake. Add to that a hell of a learning curve and badly explained mechanics in the game and you could be forgiven for wondering why you're even bothering to play it. Once you get the hang of it, I found it fairly manageable, but I suspect many people would be deterred by this point. I think one of the biggest problems is that these games aren't really suited for console controllers. The gameplay of SS is quite typical of any sim where you're building up a base. Another point of note are very unfriendly menu screens, a common issue in strategy sims. It would have been nice to see more of space rather than just looking out the odd window. It's cool being able to zoom in quite up close, but the curved design of the spaceship makes for nauseating gameplay at times when trying to move through the ship. It's not unplayable, but noticeable as soon as you started playing and, really, is unacceptable from a game released in 2021. You do have a nice futuristic spaceship setting, but the framerate is downright awful in some parts. It's Star Wars meets Age of Empires, right? Well, not quite. The graphics are a cool selling point of SS. SS is brimming with potential but appears to have cut corners in development. I really wanted to give SS a higher score because I am quite enjoying the game, but I suspect of those who play this game, few will be able to I really wanted to give SS a higher score because I am quite enjoying the game, but I suspect of those who play this game, few will be able to persevere long enough through the flaws to actually enjoy the game.
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